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[ms] · Est. May 2002

Music madethis place,we just kept itgoing...

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Forums / Digital Scribbles

Uh oh.

16 durable postsStarted 2008-03-25Latest 2008-05-04
#52506Post 1 of 16

[URL]http://www.todayistomorrow.net/curyah/JAM_FINISH_OPEN_h264.mov[/URL]

Here's an open animation we just finished a few weeks ago. I thought I'd share with you guys. Took about 4 of us a bit over 2 weeks to model and animate. [SIZE=1]For the record that is the Jam Associations logo and we had nothing to do with it. Just had to model our designs for artists around it. [/SIZE] [I][SIZE=1][B]+Credits+[/B][/SIZE] [SIZE=1]T.Palmer- Art Direction, Lead Animation, 3d Modeling, Lighting N.Braatz- 3d Modeling, 2d animation M.Beynart- 2d animation R.Edwards- 3d Modeling[/SIZE][/I]

#988802Post 2 of 16

Re: Uh oh.

That is really awesome Palmer. I bet that was fun to make.

#988806Post 3 of 16

Re: Uh oh.

Thanks man.

Yeah it was blast. Getting everyone, producers/jam awards/cd for jam etc, on the same page conceptually was not fun but once we ironed that out it was such a good time.

#991808Post 4 of 16

Re: Uh oh.

What program(s) did you use?

I dabbled in 3d modeling and animation back in college, but never took it too far. We used Cinema 4d.

#991964Post 5 of 16

Re: Uh oh.

The adobe suite(photoshop, illustrator, after effects). All the animation/rigging, camera work, and rendering were done with Cinema 4d. We modeled both in cinema and 3d studio max.

We use primarily Cinema at [URL="http://current.com/tv#"]current[/URL]. I'm working on getting a few seats of Maya but the cost is proving hard for me to justify given that it's like 6-7 times as much, per seat, as Cinema. Cinema is definitely a great package though. Been using it for a little over a year now.

#993615Post 6 of 16

Re: Uh oh.

That rocks Palmer, great job!!!

#993650Post 7 of 16

Re: Uh oh.

Sick!!! Always love you work Palmer!! Great Job!

Didn't I see this as a commercial...?

#994119Post 8 of 16

Re: Uh oh.

[quote=palmer;582182]The adobe suite(photoshop, illustrator, after effects). All the animation/rigging, camera work, and rendering were done with Cinema 4d. We modeled both in cinema and 3d studio max.

We use primarily Cinema at [URL="http://current.com/tv#"]current[/URL]. I'm working on getting a few seats of Maya but the cost is proving hard for me to justify given that it's like 6-7 times as much, per seat, as Cinema. Cinema is definitely a great package though. Been using it for a little over a year now.[/quote]

Cool man, Cinema 4D is a great program. I need to install it again and play around so more. I know what you mean about Maya's price tag. We wanted to get in our office at LSU, but just couldn't justify the price, and we'd of gotten a student discount.

I'm very impressed with the video you guys did, it's definitely inspired me to get back into the XYZ.

#996327Post 9 of 16

Re: Uh oh.

Very neat man, impressive! My colleagues loved it too :D.

Am gonna continue with Cinema again, since I want to expand my abilities in the design field -as I don't seem to be that much of a flasher i'd rather go into more forms of static design, which means moving from 2D to 3D for me.

Keep it up, my compliments. It's something worthy of a cool campaign for a big brand IMO, or maybe MTV intermezzo-like stuff

#996336Post 10 of 16

Re: Uh oh.

nicely done mate!....wish i knew how to do that :(

#1003980Post 11 of 16

Re: Uh oh.

Thanks guys.

[quote=Yao;587006] Keep it up, my compliments. It's something worthy of a cool campaign for a big brand IMO, or maybe MTV intermezzo-like stuff[/quote]

Well I mean current tv may not be mtv but it wasn't a personal exploration or anything.... This is part of the package for the event which is still broadcasting on our network to 80 million homes in 5 different countries.

#1011863Post 12 of 16

Re: Uh oh.

Rock Solid Palmer. Would expect nothing less. Very cool and creative buddy.

#1011899Post 13 of 16

Re: Uh oh.

[QUOTE=palmer;592148]Thanks guys.

Well I mean current tv may not be mtv but it wasn't a personal exploration or anything.... This is part of the package for the event which is still broadcasting on our network to 80 million homes in 5 different countries.[/QUOTE]

Tering...(dutch way to express my amazement). That will do Palmer, no mtv needed, hahah!

By the way: have you ever heard of Blender, a new free 3D program? It's supposed to be really good, saw a flick on youtube done with it, check [url]http://www.blender.org/features-gallery/movies/[/url] and [url]http://www.blender.org/features-gallery/gallery/images/[/url]

Am thinking of giving this a try to be honest :D

#1012463Post 14 of 16

Re: Uh oh.

I love it! Great 3d animation and nice fluid movement. I like the way the crane symbolizes the needle arm.

#1013168Post 15 of 16

Re: Uh oh.

[quote=Yao;598162] By the way: have you ever heard of Blender, a new free 3D program? It's supposed to be really good, saw a flick on youtube done with it, check [URL]http://www.blender.org/features-gallery/movies/[/URL] and [URL]http://www.blender.org/features-gallery/gallery/images/[/URL]

Am thinking of giving this a try to be honest :D[/quote]

Yeah- I used it years and years ago before I even had a clue about what I was doing. It was pretty slow and really clunky.

After poking around on the site it looks like they've added a shitload of features since I last had a look. It does look like its at the level of an app like cinema or modo right now. They've come a long way.... Probably worth checking out.

#1013172Post 16 of 16

Re: Uh oh.

[quote=chanty;598790]I love it! Great 3d animation and nice fluid movement. I like the way the crane symbolizes the needle arm.[/quote]

Thanks man. Appreciate it.

What the crane was carrying was one of my favorite little details. This was initially part of a different concept.

[U][IMG]http://todayistomorrow.net/z/dmc.jpg[/IMG][/U]

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