Re: Final Fantasy XIII
I finished FF13 during my Holidays and in the end it made me sick. :lol: I hear ya, Digger...it took me about 20 hours to get the Trapez....something items to upgrade the Weapons to Tier 3 for everybody in my group. If I would have known in the beginning how long it would take, I would have skipped this part. I made runs on one of those huuuuge beasts in the Game..in German it's called Adaman Taimai...dunno what the English description is. It looks like this:
[img]http://img.youtube.com/vi/-Nt2M-gRzUc/0.jpg[/img]
Only way to defeat it is to use an Esper in the beginning of the Fight to smash his legs and then to have Vanille cast her Death Spell on it...takes ages. Sometimes the Death spell doesn't work so you have to redo the fight. Once the beast goes down, it gives you a 5% chance to find a platinum bar (worth 150.000 Gil) and a 1% chance to find one of these Trapez...something you need to upgrade your weapons to Tier 3. I got 4 items thanks to drops after fights but 2 of them I still had to buy.
After beating the end boss and reaching Level 10, I maxed out all my chars and went back to the missions I had left out: 51, 54, 62 + 64. Mission 51 (Spartacus) fell the 1st time I tried him again because his vicious attack didn't kill me instantly anymore thanks to 28.000 hitpoints on my main character. The Giant Cactuar in Mission 54 was still a tough fight lol. This guy is so quick with his attacks and still can do some serious damage. Mission 62 took me a dozen times till I got those 2 Raktavias down. One of them is a tough fight already but 2 of them....you gotta be fucking kidding me. I endlessly switched Paradigms in order not to die and in the end I needed lots of Luck to beat them..hated this mission. You spend ridicilous amounts of time to power up and then you have a few enemies who still wipe the floor with you. :evil: Mission 64 - the last side mission - was quite lame imo, only took lots of time and patience but wasn't hard....chopping away 16 million hit points slowly but steadily is pretty much of a snoozefest.
I got most achievements and the ones I don't have I am not really interested in lol. For one achievement I would have had to buy all weapons and upgrade them to Tier 2 and I would have to improve a few accessories where the item to upgrade them costs 840.000 Gil. :o: No thanks. Not 20 hours more of Grinding. The other achievement I thought that's quite ridiculous is where you have to defeat all bosses of the Fal`Cie missions with five stars. Again, you gotta be fucking kidding me! :lol: Some of these bosses, I was glad to defeat them ONCE. I would not even try to defeat them the best and most efficient way.
All in all I must say, massive Game but a bit unbalanced imo. If you play it regularly only following the main story, you will end the Game and are far far away from having maximum values not to speak of maximum weapon damage. I doubt a regular casual gamer will have a single Tier 3 Weapon in the end of the Game. It also turned out that it takes a very long time to upgrade your chars and your only chance to make them perfect is AFTER the Game has ended lol. WTF is this crap? Normally, I like to level and power up during the Game to have more easy fights in the end but FF13 is a bit different here. There were 2 points in the Game where thanks to heavy grinding and monster runs, I had all values maxed out and 999.999 EXP and could not achieve more experience points till the next level was reached..then it took endlessly again to get all the Power ups of the next level. Strange level system imo. If you want to see everything, you need to grind but if you do it massively, you are punished thanks to level restrictions. I hope the next FF will have more non linear Gameplay again. I have also missed cities to explore, people to talk to and side missions, not to speak of an at least limited option what to do next. FF13 was a bit too straight forward for me. But no reason to complain, spending 160 hours with one Game is much more than I expect from a console Game so all good here.